BLASTOUT
Youre in a dungeon. The weapons you find explode. Pick them up, shoot, throw and try not to blow yourself up.
Move with WASD, aim with the mouse. Left click to shoot (or punch if youre unarmed). Right click to throw your weapon if the timer shows less than 1, you'll get a perfect throw bonus. E to pick up weapons from the floor. Shift to dash.
Every kill, weapon pickup, and perfect throw builds your combo. The combo only lasts four seconds and if you stop fighting it resets. A higher combo makes you heal more.
Kills heal you. Picking up a weapon heals you. Perfect throws heal you. Explosion kills heal you more! Clearing a room heals you.
Pls give feedback
Credits:
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | GrassIsComplex |
| Content | No generative AI was used |






Comments
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This game was so fun! Games with lots of weapons tend to have the issue of, "why should I pick weapons other than the one I like", and this game has a really inventive way of dealing with that! One thing I would change is to make the enemy bullets slower and more predictable. I like how Enter the Gungeon does it, since every time I get hit by a bullet it feels like it was "my fault" and that I could have avoided it if I played better, whereas here it feels like I sometimes have to tank bullets to progress. Other than that I have no critique, just a really great experience! And getting perfect throws was so satisfying.